Monday, 11 March 2013

Warhammer Zombies!

Well another week gone and I'm a day late posting, but hopefully this was worth the wait!  I've added some new gadgets to the sidebar - there's an RSS feed which was a specific request - so enjoy.  I've also picked up a few new followers the last few weeks, welcome all - that's doubled my followers to 6!  

I've not played a huge amount of Warhammer for a while, but a couple of my friends decided we should fix this for 2013 with a slow (continental drift slow) grow "tale of 3 gamers".  My friends have limited time for painting, so the plan is to play 500 point games of Warhammer, once a month.  Each month we will increase the army size by 20 points and everything must be painted to be fielded.

I've had a largely painted set of Warhammer armies for some time, Wood Elves, Skaven and Vampire Counts.  What I haven't done is spruce these up for years, all of them are really inconsistently based and in need of a fix-me-up.  I can't seem to shake my undead fixation, so dispite some misgivings about using them at 500 points I chose them.  For reference my friends are using Goblins and Lizardmen, I'll see if they let me take some shots.


So after the first month, I found that my zombie summoning power was seriously dented by the fact I only had 27 painted.  Here's the shot of them in all their shambolic ruin.  Not based, not finished, this motley crue has been in this state for something like 7 years, from 2 army books previous when zombies were reasonably worth taking.



Operation: Pimp my zombies was kicked off.  I've been sitting on 60 odd GW zombies for ages but recently got some of Mantic's excellent minis (30 to start with) in hope that I'd be inspired to paint a more suitably sized mob.  For the GW mob, some rebasing and choice painting was all that was needed to get them  ready for the table.  My key discovery recently here is the wonder shade Anthonian Camoshade - seriously douse any figure that needs to be a bit drab over a base coat and your rank and file are done (works with skaven and all manner of swamp folk fantastically).  So here we see a GW spruced up and a comedy half zombie from the Mantic sprue - useful where some of my zombies are overreaching themselves a bit!


As there's so many of the damned things I was keen to try some regimental basing for the zombies.  My goblin using friend had a few spare, so here are the results of these experiments.  I've added a gravestone to a couple of them for fun.


I really like the Mantic zombies, so much more dynamic than GW's and a very good price too.


I did add a few more GW zombies to the unit as well as few solo Mantic shamblers.  All of the new additions were base coated in a strong (but unpleasant) skin tone, light greens, greys, light browns and a yellowish variant.  Next loincloths and other assorted clothes were added in darker colours, greens and browns typically.  A fairly liberal coating of dark red was added to assorted viscera and wounds and the teeth picked out.  This is all hit with camoshade and we're largely done.  I've added some brighter red blood to the more dangerous zombies where they've managed to find a meal and made everyone's eyes glow a selection of unpleasant colours using Tausept Ochre as a base, then a bright yellow plus optionally a shade if I wanted a really odd colour, blue or something.


So here's the entire unit of 48 ranked up - the standard and musician are frankly ancient lead GW figures, which while nice, fall over all the time so I need to sort those out.  I could use a banner too.


Here's them again without the flash - not sure there's much new to see but some of the colours show up differently.  The bases are simply sand stuck on with PVA (under and overcoated to stop it coming off) painted dark brown then drybrushed with medium brown.  Finally some some more PVA to glue random clumps of flock were added - I like the idea my undead are attacking over broken earthlands.


To finish, here's a complete army shot of the forces I've previously posted on this blog - essentially my most recent undead additions to my army and all consistently based.   Use the labels on the right to see the detailed posts about my Wight Lord, Skeletons and Ghouls.


The idea is to add to this growing horde by updating my existing collection to a fresher state or paint some of the hordes I have collecting dust (including the other 42 zombies) - or more likely completely new stuff as the evil retailers out there realise that undead are clearly the coolest figures.

Sunday, 3 March 2013

Unexpected Agendas Tournament

After an exciting and fun filled day, here's my write up of the Unexpected Agendas tournament that ran on 02/03/2013 at the 7th Heaven Games Shop.

The tournament was based on encounter driven multi player games, which mean each table had a strong theme.  So on a busy Friday night of roleplaying, I snuck into the shop to set up the tables the night before with Rob's help.


Seamus's evil plans are on display for all to see on the Badlands table - here the Irish madman is going on a killing spree near the dead zone while the Von Schill crew toy with the other half of Sonnia's embattled crew.


From top to bottom, left to right we have the graveyard, the Badlands (actually from a game in progress- thanks to Bryan for his scenery here), the street of Malifaux and the bayou (with some excellent trees made by Will) .  

With the tables all set, I thought I was all ready for a busy day of running the tournament.  What I had forgotten was the Rob was getting all the agendas (much like schemes in a normal game) printed and I would need to get this cut out before the players arrived.  As our first contenders arrived I presented them with sheets of card and scissors and everyone got involved with the Blue Peter spirit!  This meant I didn't get photos of everyone's crews, which I apologise for.

Eventually we had 13 players with all the cards they needed and 4 great looking tables to battle over.


Here's an in progress shot from the first round battling over the graveyard.  The gremlins have found the real Necronomicon and are running away from Kaeris on the warpath with her pet bipedal stream train!  Lucius wants in on the action too so is frantically ordering his special forces into the mix.


Here's a Ronin reinforcement that Matthew hired into his Seamus crew during a game where he was the underdog.  Its a turtle fantasy football figure from Greebo's upcoming Nippo Goblin range (I got it early from an Indiegogo project).  Next to Leonardo is Bryan's hand from late in the second round - it looked like his Viktorias were about to unleash hell with cards like that!


Here's a battle unfolding on the Mailfaux table, with the Ortegas attempting to sneak into the creepy haunted house early before anyone notices!  Big demons have descended upon Ramos while the Viktorias are eyeing up the shape of the fighting and waiting for the right moment to break cover.
 

A couple of Andy's new recruits to his guild crew.  The Austringer is a homage to Richard O'Brian I'm told.  The cards and spell picture next to them is Leviticus casting unnatural wasting on Lillith for a staggering duel total of 30 - she was down 5 wounds after this, only to be punched in the face by Rusty Alice - who would have thought?

A furious rumble in the bayou is unfolding - the Silurids enjoying the watery scenery.  Leviticus is spreading out looking for scrap in ponds while Kaeris lines up some devastating fire-power.


 
I managed to snap a few crews on the day - here's Will's Kaeris in situ on the bayou board.  They are all mounted on metal grills over furnace like bases.

Here's Dan's Lillith crew.  Great use of Heresy's demon here as an alternative mature Nephilim.  Dan won the Sportsmanship award on the day, so well done!

Here's Karl's Ramos crew which won the best painting award.  My photo really doesn't do them justice - combination of bad lighting and a bit too much reflection.  There's some lovely subtle colours and highlighting on these figures and the crew look great together on the table.  There were some really nice crews in play on the day (see Bryan's here on his own blog) so Karl did well to come top.

So who won in the end?

3rd Place went to Louis with his Marcus crew - you can see him in action on the Bayou board above using his dratted frog men to great effect.

2nd Place went to Matthew with his Seamus crew.  Clearly his evil plans worked pretty well.

1st Place went to Mark with his Kaeris crew, which I really must get a shot of!  Mark was great fun to play against, scoring well in the sportsmanship award and he was certainly a contender for painting too.  However it was with an eye on the prize that Mark ruthlessly hunted down his agendas (note the Steam Golem bashing  his way though gremlins in the graveyard shot above) - to the point of even shooting Kaeris in the back with one of his own models to ensure he spent all of his soulstones in one turn to achieve a personal agenda item - that saw him ultimately victorious.  He didn't quite demolish the entire creepy structure in round 2, but it was close and he did manage to land mine about 50% of the figures on the table in one turn as well.

So that's all done and dusted for this month, but I am pleased to report many players were very keen for more, so I'll be planning something for April.  Any excuse to wear a cowboy hat and carry a nerf gun around all day...

Sunday, 17 February 2013

Henching for Wyrd

I've been enjoying Malifaux a lot this past year so after discussion with Matthew the local Henchmen, I've applied for and been accepted into the Henchman ranks for Wyrd Miniatures.  This means I can demo games and run events officially on their behalf.


I'm very excited by this opportunity and have already run a number of demo nights at my local gaming store. Next up is a tournament on the 2nd of March - anyone who can make it is welcome!

Back to some minis then.  As the Malifaux league grew last year, I was wondering how to expand my Zoraida crew.  The stitched togethers were my first additions, but after those there were a lot of options so I had to decide which way to go.  Dolls was one route - with Collodi and his retinue and so on.  I'm not a massive fan of some of those models but I do really like the Puppets Wars plastics so I am hoping Wyrd will redo (in plastic) a number of figures in future.  Neverborn Nephilim were another route, but that felt more like Lillith's thing so I may come back to that.

So instead I went the cowboy/shooty route.  This isn't all that common from what I understand and the options are limited, but I was really interested in seeing what I could do here.  Zoraida is a subtle enhancing leader and can work with anything, in this case I was looking to maximise the amount of bullets I could put in the air.


First up, the only real Neverborn cowboy option, Tuco.  Clearly a reference to The Good, the Bad and the Ugly, this chap is an ex-guild Ortega family member who was captured by the Nephilim and has become tainted whilst held in captivity.  Now resenting his former clan, he works for the Neverborn to try and reclaim Malifaux.  With a bit of "Smooth Criminal" style going on with this figure, I opted to copy the official paint job closely and am pleased with the outcome - although I can see a few chips on the photos so I need to sort those out an finally varnish him!  In game he's been amazing.  Extremely sneaky, fast and surprisingly durable, he's been a real asset to me.


Next up is the Brutal Effigy.  Created by Zoraida to learn about and exploit the other faction's weaknesses, the Effigies were created in mockery of the very things that made each faction unique.  This backfired during 'the event' and the effigies awoke with their own intelligence and agenda - they felt kinship with the factions they were designed to weaken.  All this said, the Neverborn can still command them when nearby so Zoraida can make good use of all of them.  I have chosen the Guild version, the Brutal, who at once resembles the Judge, death marshals and has 4 horse like legs.  This little chap lives up to his name, pretty cheap but hard hitting, he also comes with a pretty easy to cast healing spell that fills a utility gap in my crew. Again I've stayed close to the official paint scheme here and am very happy with the outcome.  Thinking ahead to the inevitable Guild crew I will own, I have started basing that faction differently - using cork.  My Kirai crew is on wooden boards, my Neverborn on swampy or badlands type bases, I wanted the Guild to be different again.

Next we have some minis that aren't official Wyrd products (traitor!).  I picked up some Black Scorpion cowboys as the Wyrd equivalents for the minions I wanted to use were't quite what I had in mind - i.e. more cowboys!  I've reviewed the complete pack on my brother's blog.  This slightly over the hill cowboy is my choice of desperate mercenary.  Very cheap to hire and in all honestly not great, these mercenaries are an easy way to increase my figure count and get more cowboys in to my game.  I've found that having a figure I really don't care about is actually very useful - more than once Tuco has plucked some treasure from the centre of the table, danced back to this guy and then left the poor sucker to lug it round and hide for the rest of the game while Tuco goes back to the party.

The last cowboy I've managed to squeeze in is this amazing looking chap.  The second Black Scorpion figure in my crew, I'm using him as a convict gunslinger.  The figure is suitably menacing and ready for mayhem.  Ruleswise this guy is where the pain is at, possibly the most bullet based output per soulstone in the game.  Combined this with Zoraida's abilities to control her minions, this guy is a one man army with the right cards. I've shot to pieces Dust and Ashes - and the urn he left behind.  I've also shot McMourning's face right off.  He's good.


So here's the main part of my Zoraida crew - the figures I've completely painted.  Its not quite everything I used in the league, I had some success with the Arcane Effigy and Zoraida's Avatar too, but they aren't finished yet.  I never quite got around to using my Spawn Mother or her Gupps, the all fishman crew is surely an experiment for another day :)

So just to round off on the league (as it finished last year I should really get these catch up posts out of the way!), I was very pleased to find that I had won the league with a combination of winning most games and getting so much of my crew painted.  I was also voted best painter, which I am really happy about as a lot of time and effort went into these guys.  Most hobby points went to Matthew who painted a huge array of mardi-gras themed undead and best sportsman went to Si, with his Orphelia lead crew and exemplary playing attitude.

Saturday, 9 February 2013

Space Marin- erm, Interstellar Commandos?

In a week where GW made the news in a way they probably aren't too pleased about, I'm posting about my Grey Knights army that doesn't have any Space Marines, hopefully avoiding any legal issues.


Sunday, 27 January 2013

Rival crews

I've been taking the odd snap of my opponent's crews as and when I remember to.  A couple of them I've shown before, but here's a collection of largely painted crews doing the rounds at the moment.  There are more crews in my local group so I'll try to remember to capture them as and when they appear.

First up is the Nicodeem crew from the local henchman Matthew.  These chaps were painted with a Mardi-Gras theme - Matthew has several versions of Nicodeem now.  Since this photo was taken Matthew has progressed his crew to include a totem, an avatar and several unpleasant minions I have yet to face, like Bette Noir.  I'll endeavour to get an updated shot once the show down is scheduled!

Next up is the Marcus crew belonging to Carl.  I'm facing this crew again this coming week so it'll be good to see how this has grown since these humble beginnings.  I know there's a lot more beasts that could potentially be turning up.  I especially like the bases on this crew.

This is Andy's Perdita crew.  Andy is very new to painting minis and it good to see him progressing and working on figures from various games.  Andy does have a fairly broad Malifaux guild collection so I hope to see more interesting combinations in the near future.  In the back ground you can see a swamp built using the guide I posted last year and painted by Rob the local store owner.

Largely considered to be the player to beat in the local area, Mark has been running Ramos recently, although he has a large collection of guild figures too.  There's some great light source painting here and bold schemes running across the figures.  Facing Avatar Ramos, the Coryphee duet and Lazarus in a single crew (roughly 35 soul stones here) was terrifying I can tell you.  I managed to take the Coryphee down sacrificing both my Stitched Togethers to achieve this.  Lazarus I managed to blast apart with concentrated Avatar Zoraida pins and needles power.  After this is was a case of stick to the strategies and schemes to pull off a very narrow win (7-6) and worry about the next time I face this pain train (or possibly Mei Feng now as Mark both owns that crew and the name fits better).

Finally for today we have Rob's crew, lead by Leviticus.  There's some great painting in here, the bright greens and pinks are very eye catching and the skin tone and highlights on the abominations/engine is unusual and effective.  An usual crew as they don't get to draw cards in the normal way, the focus is to get Leviticus to die as often as possible and return to life to reap the benefits. Rob's got an interesting collection of figures here, heading largely down the undead path to start, with Guild Autopsies and Punk Zombies.  There's a sneaky effigy in here too for some card manipulation tricks.  Rob's had some mixed luck with this crew, I was able to keep Leviticus from returning to life by dealing with his waifs (the colourful ladies) with my gunslinger and when all else failed, mind controlling Rusty Alice to finish the job.

Saturday, 19 January 2013

Nightmare after Christmas

So I made a snowman - well snow sculpture anyway.



The subject matter might be escaping you - answers after the jump along with the miniature related goodness that inspired this endeavour...


Sunday, 13 January 2013

Stitched Together

Well its been a while since I updated my blog!  For 2013 I am going to try to post smaller updates more often rather than trying to save up for the perfect, but far too long (and daunting to type), posts.

Looking at my last post the Malifaux hobby league had just started and a lot of games and hobby effort has been and gone since then.  I really enjoyed the league and did far better than I had anticipated - I'll hopefully come back to that in another post.

For today, here's the Stitched Togethers I am now the proud owner of.


These little critters are some of the more unpleasant characters in my Zoraida crew.  Zoraida can create all manner of evil dolls and bestow a mockery of life into them.  Based on Oogie Boogie from the Nightmare Before Christmas (they have abilities such as "Gamble your life" and are clearly little burlap sacks filled full of nasty) I love these figures so its a bonus that they look great and work extremely well in the game too. On this first little figure I extended his head a bit, adding the "pony tail" with some green stuff to make him look even more like Oogie.


This first sack of unpleasantness is mounted on a raised base that supposed to be a sewer pipe outlet, leaking some nice green ooze.  The figures are quite small but in game they are "height 2" which is average so larger bases help remind me and my opponent of this during play.  The small die was added to the base to again emphasise the gambling aspect of these guys, plus again they are Oogie's favourite toy in the film.


This second little chap is again mounted to add to his height.  This time on a sewer grate, he's just rolled a pair of dice and (after a little bump) managed a double 6...little cheat!


Anyway, short post was the plan, so there we go.